Halo 4 Review

Halo 4 is a 2012 science fiction first-person shooter action video game developed by 343 Industries, published by Microsoft Studios. It is the fourth installment in the Halo franchise, released for the Xbox 360 and Xbox One. The plot follows cybernetically enhanced supersoldier, Master Chief and Cortana four years after the events of Halo 3 in which the two are caught up in a conflict with remnants of the Covenant as well as a new threat in the form of ancient Forerunner guardians known as Prometheans on the Forerunner planet Requiem.


  • Emotionally powerful story
  • Extensive campaign
  • Highly competitive multiplayer
  • Terrific soundtrack
  • Terrific visuals
  • Great characters


  • Linear campaign
  • Lacks Firefight mode

Campaign:  The campaign does tell a very compelling story. the campaign the campaign does tell a very compelling story. Master Chief and Cortana are sucked into this war with the remnants of the Covenant as well as a new threat called the Prometheans. But the emotional aspect comes in the form of the Master Chief and Cortana relationship. Cortana is fighting off the early symptoms of rampancy and that she tries to find a way to save her. (4 out of 5)

Gameplay:  The gameplay is challenging especially considering the new enemies the Prometheans. Four players who have grown tired of the typical flood tactics the Prometheans offer a new challenge. NPCs both enemies and allies to prove pretty competent especially the various tactics that both sides utilize while in combat. One of the best new editions of the game is the ability to use the giant mech suit nothing makes a person feel more badass than in the middle of a firefight getting into this mix and laying waste to everything. (4 out of 5)

Graphics: Visually the gameplay is absolutely stunning that character detail has been beefed up to the point that it’s near life like.  The level design is absolutely beautiful with the great attention to detail that makes the environments feel authentic.  The cinematics are just a beauty and the character designs near life-like. (5 out of 5)

Score:  The score is absolutely amazing.  First, Steve Downes and Jen Taylor reprise their roles as the Master Chief and Cortana and the two are just amazing.  Keith Szarabajka does a great job as the Didact.  The music is the best in the series.  Not only does it bring something new but it also manages to be emotionally powerful, especially when considering the relationship between Master Chief and Cortana and how isolated the two are at times.  The soundtrack is definitely powerful and gives so much depth to the cinematics. (5 out of 5)

Replay Value:  Like the previous installments, Halo 4 has a very linear story so players not interested in revisiting the campaign won’t play through it again unless they dare to challenge themselves with a harder difficulty, skulls that change up the gameplay, and the hidden content on each level.  The multiplayer is just awesome and the level of competitiveness is as high as players can expect with the new weapons as well as old to keep it refreshing.  Let’s been honest.  Halo: Reach spoiled us with the Firefight mode.  Spartan Ops is a decent replacement for the Firefight mode and although does pose the same challenge does put perspective to Halo 4‘s story. (5 out of 5)

The Verdict: In the end, Halo 4 is just an epic game and 343 Industries’ attempt at continuing the Halo franchise is well worth the play.  The game features a fantastic score, fantastic graphics, extensive campaign, challenging gameplay, terrific voice performances, and a compelling story.  Halo 4 gets 5 out of 5.

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